Tuesday 1 January 2013

Cheetah WIP

Behold the Cheetah! 
A few snapshots of my Cheetah Model in real-time render. 

I have completed the texture enough to instantly recognize this model of a Cheetah, However if I have any extra time once its complete I may polish it a bit more (Maybe once My wrist has recovered from drawing hundreds of dots I will consider it!). Notice the mirrored UV all along the center of the head, back , and tail. Besides the blatant mirror, I think the texture is quite seamless. 

Currently I have start rigging the geometry ready for animation. I plan to animate a run, walk, and Idle cycle.
The rig itself shouldn't take too long, but setting up some nice controllers may take a little while. The main purpose of this model was to show my animation ability, yet also my versatility in modeling, UVing, texturing, and rigging.

The Model is 1192 Triangles (Mid-Low poly'), Texture is 512 Diffuse only ( may reduce to 256 if I tweak the UV )

Stay tuned for the animation!